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Escape Room Adventures in Austin, Texas

Your mission is to lead your team through a clue-finding, code-cracking adventure. You must navigate in such a way as to be able to find the exit and successfully escape — all before your time is up.

By: Sylvia Slezak | Dec 2021

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Fully immerse yourself in a game filled with clues and puzzles that will test your ability to escape from the room before the time is up. The secret plot that is hidden within the rooms has to be unveiled — all within a set time. To be successful, everyone must explore the room, be observant, and use critical thinking.

Come along, on a clue-finding adventure, and discover escape room themes and locations in Austin, Texas that you may not have known about before.

Austin Panic Room

Abandoned School - You and your team of secret agents have 60 minutes to steal a blueprint of a revolutionary design from Albert Winestein, a self-proclaimed boy genius. The blueprint is stashed somewhere in the classroom. This is your chance to make history before the class returns from a field trip. Can your team handle the challenge?

Cabin Fever - Your relaxing trip at a secluded ski resort has been frozen in time by a fierce blizzard. You and your friends were caught in the snow and forced to take shelter in a nearby cabin. However, the wooden structure is old and can only stand the brunt of the storm for so long. Will you be able to find a way to save yourself and your companions? Or, will you end up on ice?

Oval Office - Time is of the essence, and the fate of the United States lies in your hands. A highly classified mission within the Oval Office has been assigned to you and your team. Will you be able to save the country before time runs out? Your country needs you.

Phase III: Human Trials - You have been kidnapped by a mad surgeon and injected with a lethal drug. Your chances of survival look extremely slim. With the help of a secret ally, will you find a cure and escape before the doctor returns to finish the job?

Prison Break - You and your team are handcuffed in prison, and your objective is to break out while the sheriff is away. But, you better hurry, because you only have 60 minutes before the sheriff returns. Will you succeed in proving your innocence and escape in time?

Escape Hour Austin (each 70 minutes long)

The Crypt - Muster the courage to ascend into a place only talked about fireside and find out for yourself the history of this ethereal place. Many have tried to uncover what lay within The Crypt, all have failed. Will you and your team escape in time?

Dead Man’s Cove - Your endless search for treasure has brought you to Dead Man's Cove, a place that many pirates claim lies between the worlds of the living and the dead. You've heard that an ethereal enemy lurks its murky waters and no ghost story or old legend is enough to scare you away from a chance at glory and gold. Lead your team to a successful escape — all in the nick of time.

Call of the Ancient - It’s the 1930s where a group of Freemasons in Innsmouth, Massachusetts have recently roused an ancient, evil being beyond all mortal control. Terrifying nightmares and portents have lead you and several others to the front steps of their cursed Masonic Hall. You don't exactly know what happened inside this building; all you know is that you must lock away the evil within before madness consumes both your group and the rest of the human race.

Lab Rats - You and your friends have volunteered yourselves for a group experiment based on teamwork and now must find ways to work together efficiently and solve several colorful puzzles across many different areas. Good communication is as important as any key you come across! Remember, you must find the way to escape within your designated time!

The Manor - Elrich was a man who loved both his family and his huge manor, stocked with beautiful items from all over the world. However, one of those items, a golden amulet found by his uncle, ended up being much more than just a pretty trinket. It was a cursed artifact, and its evil power slowly took everything away from poor Elrich, including his family, his life, and his freedom. Will you escape or join Elrich for an eternity trapped in the manor?

Escapology

Antidote - You are a team of scientists tasked with finding the only known antidote to virus TS-51 before it gets passed into enemy hands. Dr. Walter Brandt, a high-ranking chemical weapons specialist for the United States government, has been developing powerful viruses. Dr. Brandt has gone rogue and has become a threat to the U.S. and potentially the entire human race. If you do not find the security override code and antidote within 1 hour, the facility will self-destruct, and there will be no escape. Rely on your team, intellect, and keen sense of observation to solve the riddles and unlock the secrets to find the antidote and to escape the facility.

Arizona Shootout - Stop the outlaws before they escape to Mexico! You have 1 hour to find the clues, solve the puzzles, pick the locks, find the names of the guilty suspects and get out of the saloon. Rely on your intuition, have confidence in your team and leave no stone unturned. Do you have what it takes to complete your mission?

Budapest Express - You are onboard the famous trans-European Budapest Express with the famous French detective from Paris, Karine Peaufiner. You’re on your way to Budapest to meet with other detectives to showcase the latest developments in crime scene forensics. While reviewing case notes with Karine and your colleagues in your cabin, you are interrupted by the train manager asking you to quickly follow him to the First Class dining coach. When you arrive, you see a man slumped over a restaurant table. It is Sir Clarence Hayden, and he has been murdered. As you move through the cabins and gather evidence, the killer knows you are hot on their trail and has decided to make you their next target. They would be free to escape when the train stops, if you’re no longer in the picture. Solve the riddles and puzzles, gather the evidence and solve the murder before it’s too late. Do you have what it takes to find the killer before they find you?

Lost City - While exploring an abandoned temple in The Lost City, Archibald Tucker, a great explorer of the 1930s, uncovered a treasure so rare, no man alive had seen it. A sudden gust of wind slammed the temple door shut and sealed Tucker and his journal inside. After you and your team of treasure hunters are inside the temple, the awakened angered spirits will grant you 60 minutes to prove your worth of the riches held within. You must work logically, interact with everything you find and solve puzzles to uncover the treasure. If you fail, the door will be sealed once more and you will surely perish.

Under Pressure - The year is 1944, the height of World War II, and you are on a vitally important mission onboard the Steel Shark - the U.S. Navy’s prized submarine. But German secret agents have sabotaged the ship and removed six oxygen silos and hid them around the ship. You and the crew must act quickly so you can continue your mission. You’ll need to scour the mess hall, rummage through the control room, uncover the silos to repair the ship, reinstate the power, and help the Steel Shark back to the surface before the entire crew perishes. Only 60 minutes of reserve oxygen remains!

Mystery Room

Black Ops - Our Special Agents obtained evidence against the international arms dealer The Hawk, your squad has been sent to make the capture. You attack the bunker identified as The Hawk’s HQ but it is a trap. The Hawk is nowhere to be found and the location is booby trapped and alarmed. You must disarm or work around the traps and alarms while searching for anything that can help find where The Hawk is now.

Escape from Alcatraz - The warden’s keys have gone missing, on your watch! Can you and your team find them before this turns into an escape attempt?

Houdinis Magic Cell - Just like Houdini began, you will start your quest off by using card trick and manipulations to conquer Level 3 of the game and then if you make it through that it is time to take on handcuffs and padlocks! Good luck escaping Houdini’s Magic Cell!!!

Sherlock’s Library - Holmes is investigating a series of jewelry thefts which have targeted the English gentry. He is preparing to play his violin, which he insists helps him think clearly, while sending John Watson to investigate the offices of an accountant favored amongst the aristocracy. Holmes, fearful of discovery, gives Watson strict instructions to only note what he finds and where and not to remove items from any of the files. Watson is just pleased to be away from 221b while Holmes plays!

Special Agent - Following the success of the operation to bring down an international money launderer, your team is in pursuit of one of his known associates, the master forger, Danielson. Can your team stop him before the clock runs out?

Superhero’s Adventure - After helping to stop a powerful solar flare, The Golden Skateboarder has left his spare skateboard locked away for safety and headed on vacation skateboarding around the planets. Unbeknownst to him, the powers within his skateboards which allow him to half-pipe across the solar system are disrupting the Earth’s magnetic field. Find his spare board and place it in temporary safe keeping, then communicate the problem to him so he can return with a more permanent solution.

Treasure Island - You are part of the crew aboard HMS Lion, currently hunting the pirate ship The Dancing Lady believed operating in the Caribbean. Wreckage found last month from the merchant ship Salty Dog indicates The Dancing Lady is be trying to bury their loot on one of the many islands in the area. You are a landing party searching the latest island for evidence.

Zombie Apocalypse - You are working in a research lab and discover the zombification virus has mutated into two distinct strains. While both strains are weaker than the original, the majority of the survivors are now only immune to one or the other of the strains. You must quickly find a test to determine who is immune to which so vaccines can be produced.

The Escape Game

The Heist - Stealing is wrong, most of the time. This is an exciting challenge of beating thieves at their own game. If you succeed in your mission, you will become a national hero. If you fail, you will be treated as a common criminal by the authorities.

Prison Break - The year is 1955 and you’ve been wrongfully accused of a crime, and sentenced to life in prison without the possibility of parole. Your new “home” is a cell that once belonged to an inmate who disappeared without a trace … or did he? Some claim he escaped, others swear he was murdered by the infamously cruel warden, but, no one actually knows. Can you escape before you suffer the same fate?

Classified - You and your team are a group of military personnel who have been assigned to a critical covert mission. Your objective is to stop a major international threat by gathering details on an impending attack. In this thrilling high-stakes mission, it’s up to you to get inside the heads of the masterminds and infiltrate their evil plan.

Gold Rush - For nearly two centuries, the hope of gold has lured people to the hills of Northern California. No one was captivated more than Clyde Hamilton, a greedy gold prospector who loved to gamble. Clyde made too many bets with the wrong crowd and now he’s missing. You’ve been tipped off to where he stashed his gold, and so has the mob. Finders keepers.

Will You Escape?

While each room is uniquely tailored to provide a different experience, an escape room is a perfect place to have fun and test your wits.

Our time is up for this mind-blowing revelation; hope it turns you into a clue-finding detective. Remember to be aware of your surroundings for you never know when the slightest object will become a key to your next adventure.


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